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Скачать Beamng Drive на 32 Bit


Добавил: admin
Формат файла: RAR
Оценка пользователей: Рейтинг (4,8 из 5)
Дата добавления: 11.03.2018
Скачиваний: 1059 раз(а)
Проверен Dr.Web: Вирусов нет


Скачать Beamng Drive на 32 Bit

Please forward this error screen to 62. Скачать игру Скачать Beamng Drive на 32 Bit Drive v0.

Game name: BeamNG Drive v0. Если Вы любите крушить тачки, тогда не проходите мимо BeamNG Drive. Для игры разработан совершенно новый движок, который позволяет достичь небывалого реализма симуляции физики мягких тел!

Вы можете скрыть всю рекламу на сайте. В игре довольно много настроек и функций, изначально в них очень тяжело разобраться поэтому любая полезная информация будет добавляться в тему с игрой.

Windows: XP, Vista, 7, 8. В игре довольно много настроек и функций, изначально в них очень тяжело разобраться поэтому любая полезная информация будет добавляться в тему с игрой. UI upscaling option: Scales the UI on big resolutions, fixes performance problems on 4k screens.

Units are a lot more customizable now: Added British configuration as well. Chase camera: Inverted looking directions. Fixed weird default to chase camera behavior.

Подробный ликбез на « Beamng Drive на 32 Bit»

Defaults to на camera bit. Fixed Lua debugger always starting, resulting in скачать startup times. Trigger fixes: Rectangular triggers actually triggering correctly now. Drive help message beamng users experiencing weird force feedback with 32 Logitech wheels.

200BX: Fixed beams deforming too much when trying to set alignment. Barstow: New leaf spring design. Burnside: New leaf spring design. Roamer: New leaf spring design front and rear.

Improved rigidity of van rear door opening. Reduced D15 frame stiffness for more accurate twist.

Fixed HD fuel tank not igniting. Groups causing lag in crashes. Fixed some tires still having mesh breaking disabled. Reduced grass desity on non-High graphic settings, added a slice toa select custom values.

Fixed broken Lua functions: serialize, path. Fixed broken Ground models: Attributes had typos.

Improved support for really long log messages. TrackIR support added, simply start the software then the game, should simply work.

Deprecated textures with size non-power of 2 or smaller than 16 pixels. Deprecated non gpu compressed texture formats.


Cargo Door now using dpov instead of upov on Xbox Controllers. Groundmodel Debug visualization: now with ground model names being displayed. Fixed fatal error messages being shown behind the game, freezing the game.

Now minimizing the game making the messagebox visible. Launcher: Removed crashreporter initialization error messagebox, making it completely optional to have.

Added error message if render process is missing or died. Fixed fatal errors not closing the game correctly, leaving a zombie process behind. Slot options are now self-isolating.


They previously leaked into parts after them. It should now print the callstack properly when lua gets an exception.

Improved Game engine Lua interface, some call signatures changed to make more sense now. The game engine might not be reasdy at this point in time.

Ability to load things that are needed when the actual resources are loaded. Improvements to the module subsystem: allowing custom serialization and deserialization functions: input subsystem now saving values between reloads.